<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="Front.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.12"/>
  </Asset>

  <Files>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="2" filename="$data/shared/default_normal.dds"/>
    <File fileId="6" filename="$data/shared/detailLibrary/flat_normal.png"/>
    <File fileId="15" filename="$data/shared/detailLibrary/metallic/clear_diffuse.png"/>
    <File fileId="14" filename="$data/shared/detailLibrary/metallic/rough_specular.png"/>
    <File fileId="7" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_diffuse.png"/>
    <File fileId="5" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_specular.png"/>
    <File fileId="1" filename="$data/shared/white_diffuse.dds"/>
    <File fileId="13" filename="Textures/4WD_specular.dds"/>
    <File fileId="16" filename="Textures/Drivetrain_specular.dds"/>
    <File fileId="3" filename="Textures/FrontRim_specular.dds"/>
  </Files>


  <Materials>
    <Material name="Default OBJ_metalPainted" materialId="10" customShaderId="4">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="16"/>
      <Custommap name="detailSpecular" fileId="5"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="7"/>
      <CustomParameter name="colorScale" value="1 0.72 0"/>
    </Material>
    <Material name="Default OBJ_metalPainted" materialId="8" customShaderId="4">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="5"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="7"/>
      <CustomParameter name="colorScale" value="1 0.72 0"/>
    </Material>
    <Material name="Default OBJ_silverRough" materialId="9" diffuseColor="0.8 0.8 0.8 1" customShaderId="4">
      <Normalmap fileId="2"/>
      <Glossmap fileId="13"/>
      <Custommap name="detailSpecular" fileId="14"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="15"/>
      <CustomParameter name="colorScale" value="0.7379 0.7454 0.7529"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="Front.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="transform" clipDistance="300" nodeId="18">
      <Shape name="OuterRim" shapeId="1" nodeId="19" castsShadows="true" receiveShadows="true" materialIds="8"/>
      <Shape name="InnerRimL" translation="0.1 0 0" shapeId="2" nodeId="20" castsShadows="true" receiveShadows="true" materialIds="8">
        <Shape name="Cylinder.034" translation="-0.168 0 5.96046e-08" rotation="-180 -5.00896e-06 -180" scale="1.1133 1.1133 1.1133" shapeId="3" nodeId="21" castsShadows="true" receiveShadows="true" materialIds="9"/>
        <Shape name="Cylinder.075" translation="-0.18576 0 0" shapeId="4" nodeId="22" castsShadows="true" receiveShadows="true" materialIds="10"/>
      </Shape>
      <Shape name="InnerRimR" translation="-0.1 0 0" shapeId="5" nodeId="23" castsShadows="true" receiveShadows="true" materialIds="8">
        <Shape name="Cylinder.011" translation="0.176424 0 0" shapeId="6" nodeId="24" castsShadows="true" receiveShadows="true" materialIds="10"/>
        <Shape name="Cylinder.034" translation="0.165345 0 5.96046e-08" scale="1.1133 1.1133 1.1133" shapeId="3" nodeId="25" castsShadows="true" receiveShadows="true" materialIds="9"/>
      </Shape>
    </TransformGroup>
  </Scene>

</i3D>
