<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="lights.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.11"/>
  </Asset>

  <Files>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="1" filename="$data/shared/clearPlastic_diffuse.png"/>
    <File fileId="6" filename="$data/shared/detailLibrary/flat_normal.png"/>
    <File fileId="5" filename="$data/shared/detailLibrary/metallic/clear_specular.dds"/>
    <File fileId="7" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_diffuse.png"/>
    <File fileId="2" filename="../textures/rearLightCircleRed_02_normal.dds"/>
    <File fileId="3" filename="../textures/rearLightCircleRed_02_specular.dds"/>
  </Files>


  <Materials>
    <Material name="clearPlastic_mat_metalPainted" materialId="19" alphaBlending="true" customShaderId="4" customShaderVariation="staticLight_vertex">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="5"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="7"/>
      <CustomParameter name="blinkSimple" value="55.7042 1471.48"/>
    </Material>
    <Material name="rearLightCircleRed_02_mat1_metalPainted" materialId="24" diffuseColor="0.494118 0.494118 0.494118 1" alphaBlending="true" customShaderId="4" customShaderVariation="staticLight_vertex">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="5"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="7"/>
      <CustomParameter name="blinkSimple" value="55.7042 1471.48"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="lights.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="frontLight" nodeId="12">
      <Shape name="reverseLightRightStatic" translation="0 0.025 3.52263e-05" shapeId="1" clipDistance="35" nodeId="13" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="19"/>
      <Shape name="innerPartStatic" translation="0 0.0132983 3.52252e-05" shapeId="2" clipDistance="35" nodeId="14" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="24"/>
    </TransformGroup>
  </Scene>

</i3D>
