<?xml version="1.0" encoding="iso-8859-1"?>
<i3D name="ic_clickIcon_sideblades" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
    <Asset>
        <Export program="GIANTS Editor 64bit" version="9.0.3"/>
    </Asset>
    <Files>
        <File fileId="3" filename="$data/shaders/glowShader.xml"/>
        <File fileId="6" filename="ic_clickIcon_beaconLight_emissive.dds"/>
        <File fileId="4" filename="ic_clickIcon_harzard_emissive.dds"/>
        <File fileId="9" filename="ic_clickIcon_highBeamLight_emissive.dds"/>
        <File fileId="1" filename="ic_clickIcon_playButton_emissive.dds"/>
        <File fileId="5" filename="ic_clickIcon_turnlight_emissive.dds"/>
        <File fileId="8" filename="ic_clickIcon_workLightBack_emissive.dds"/>
        <File fileId="7" filename="ic_clickIcon_workLightFront_emissive.dds"/>
    </Files>
    <Materials>
        <Material name="clickPoint_mat" materialId="4" specularColor="0.494118 1 0.494118" alphaBlending="true" customShaderId="3" customShaderVariation="staticLight">
            <Texture fileId="6"/>
            <CustomParameter name="lightControl" value="1 1 2 0"/>
            <CustomParameter name="baseColor" value="0.01 0.01 0.01 0"/>
            <CustomParameter name="emitColor" value="1 0 0 0"/>
            <CustomParameter name="blinkOffset" value="1 0 1 0"/>
            <CustomParameter name="blinkSpeed" value="7 0 0 0"/>
        </Material>
        <Material name="clickPoint_mat" materialId="5" specularColor="0.494118 1 0.494118" alphaBlending="true" customShaderId="3" customShaderVariation="staticLight">
            <Texture fileId="4"/>
            <CustomParameter name="lightControl" value="1 1 2 0"/>
            <CustomParameter name="baseColor" value="0.01 0.01 0.01 0"/>
            <CustomParameter name="emitColor" value="1 0 0 0"/>
            <CustomParameter name="blinkOffset" value="1 0 1 0"/>
            <CustomParameter name="blinkSpeed" value="7 0 0 0"/>
        </Material>
        <Material name="clickPoint_mat" materialId="6" specularColor="0.494118 1 0.494118" alphaBlending="true" customShaderId="3" customShaderVariation="staticLight">
            <Texture fileId="9"/>
            <CustomParameter name="lightControl" value="1 1 2 0"/>
            <CustomParameter name="baseColor" value="0.01 0.01 0.01 0"/>
            <CustomParameter name="emitColor" value="1 0 0 0"/>
            <CustomParameter name="blinkOffset" value="1 0 1 0"/>
            <CustomParameter name="blinkSpeed" value="7 0 0 0"/>
        </Material>
        <Material name="clickPoint_mat" materialId="7" specularColor="0.494118 1 0.494118" alphaBlending="true" customShaderId="3" customShaderVariation="staticLight">
            <Texture fileId="1"/>
            <CustomParameter name="lightControl" value="1 1 2 0"/>
            <CustomParameter name="baseColor" value="0.01 0.01 0.01 0"/>
            <CustomParameter name="emitColor" value="1 0 0 0"/>
            <CustomParameter name="blinkOffset" value="1 0 1 0"/>
            <CustomParameter name="blinkSpeed" value="7 0 0 0"/>
        </Material>
        <Material name="clickPoint_mat" materialId="8" specularColor="0.494118 1 0.494118" alphaBlending="true" customShaderId="3" customShaderVariation="staticLight">
            <Texture fileId="5"/>
            <CustomParameter name="lightControl" value="1 1 2 0"/>
            <CustomParameter name="baseColor" value="0.01 0.01 0.01 0"/>
            <CustomParameter name="emitColor" value="1 0 0 0"/>
            <CustomParameter name="blinkOffset" value="1 0 1 0"/>
            <CustomParameter name="blinkSpeed" value="7 0 0 0"/>
        </Material>
        <Material name="clickPoint_mat" materialId="9" specularColor="0.494118 1 0.494118" alphaBlending="true" customShaderId="3" customShaderVariation="staticLight">
            <Texture fileId="8"/>
            <CustomParameter name="lightControl" value="1 1 2 0"/>
            <CustomParameter name="baseColor" value="0.01 0.01 0.01 0"/>
            <CustomParameter name="emitColor" value="1 0 0 0"/>
            <CustomParameter name="blinkOffset" value="1 0 1 0"/>
            <CustomParameter name="blinkSpeed" value="7 0 0 0"/>
        </Material>
        <Material name="clickPoint_mat" materialId="10" specularColor="0.494118 1 0.494118" alphaBlending="true" customShaderId="3" customShaderVariation="staticLight">
            <Texture fileId="7"/>
            <CustomParameter name="lightControl" value="1 1 2 0"/>
            <CustomParameter name="baseColor" value="0.01 0.01 0.01 0"/>
            <CustomParameter name="emitColor" value="1 0 0 0"/>
            <CustomParameter name="blinkOffset" value="1 0 1 0"/>
            <CustomParameter name="blinkSpeed" value="7 0 0 0"/>
        </Material>
    </Materials>
    <Shapes externalShapesFile="ic_clickIcon.i3d.shapes"/>
    <Dynamics/>
    <Scene>
        <Shape shapeId="1" name="PLAYBUTTON" clipDistance="15" nodeId="13" materialIds="7" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="1" name="HAZARD" clipDistance="15" nodeId="14" materialIds="5" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="1" name="TURNLIGHT" clipDistance="15" nodeId="15" materialIds="8" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="1" name="BEACONLIGHT" clipDistance="15" nodeId="16" materialIds="4" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="1" name="WORKLIGHTFRONT" clipDistance="15" nodeId="17" materialIds="10" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="1" name="WORKLIGHTBACK" clipDistance="15" nodeId="18" materialIds="9" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="1" name="HIGHBEAMLIGHT" clipDistance="15" nodeId="19" materialIds="6" castsShadows="true" receiveShadows="true"/>
    </Scene>
</i3D>
